Search results for "Interactive evolution"

showing 10 items of 11 documents

Hierarchical Evolutionary Algorithms and Noise Compensation via Adaptation

2007

Hierarchical Evolutionary Algorithms (HEAs) are Nested Algorithms composed by two or more Evolutionary Algorithms having the same fitness but different populations. More specifically, the fitness of a Higher Level Evolutionary Algorithm (HLEA) is the optimal fitness value returned by a Lower Level Evolutionary Algorithm (LLEA). Due to their algorithmic formulation, the HEAs can be efficiently implemented in Min-Max problems. In this chapter the application of the HEAs is shown for two different Min-Max problems in the field of Structural Optimization. These two problems are the optimal design of an electrical grounding grid and an elastic structure. Since the fitness of a HLEA is given by a…

Human-based evolutionary computationComputer scienceCultural algorithmGenetic algorithmEvolutionary algorithmMemetic algorithmInteractive evolutionary computationAlgorithmEvolutionary computationEvolutionary programming
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A Preference-Based Evolutionary Algorithm for Multi-Objective Optimization

2009

In this paper, we discuss the idea of incorporating preference information into evolutionary multi-objective optimization and propose a preference-based evolutionary approach that can be used as an integral part of an interactive algorithm. One algorithm is proposed in the paper. At each iteration, the decision maker is asked to give preference information in terms of his or her reference point consisting of desirable aspiration levels for objective functions. The information is used in an evolutionary algorithm to generate a new population by combining the fitness function and an achievement scalarizing function. In multi-objective optimization, achievement scalarizing functions are widel…

Mathematical optimizationeducation.field_of_studyFitness functionDecision MakingPopulationEvolutionary algorithmInteractive evolutionary computationFunction (mathematics)Multi-objective optimizationPreferenceSet (abstract data type)Computational MathematicsData Interpretation StatisticalHumanseducationAlgorithmsMathematicsEvolutionary Computation
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An Interactive Evolutionary Multiobjective Optimization Method: Interactive WASF-GA

2015

In this paper, we describe an interactive evolutionary algorithm called Interactive WASF-GA to solve multiobjective optimization problems. This algorithm is based on a preference-based evolutionary multiobjective optimization algorithm called WASF-GA. In Interactive WASF-GA, a decision maker (DM) provides preference information at each iteration simple as a reference point consisting of desirable objective function values and the number of solutions to be compared. Using this information, the desired number of solutions are generated to represent the region of interest of the Pareto optimal front associated to the reference point given. Interactive WASF-GA implies a much lower computational…

Mathematical optimizationOptimization problemMultiobjective programmingComputer scienceEvolutionary algorithmReference point approachInteractive evolutionary computationPareto optimal solutionsEvolutionary algorithmsPreference (economics)AlgorithmMulti-objective optimizationInteractive methods
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Interactive evolution for cochlear implants fitting

2007

International audience; Cochlear implants are devices that become more and more sophisticated and adapted to the need of patients, but at the same time they become more and more difficult to parameterize. After a deaf patient has been surgically implanted, a specialised medical practitioner has to spend hours during months to precisely fit the implant to the patient. This process is a complex one implying two intertwined tasks: the practitioner has to tune the parameters of the device (optimisation) while the patient's brain needs to adapt to the new data he receives (learning). This paper presents a study that intends to make the implant more adaptable to environment (auditive ecology) and…

[INFO.INFO-AI] Computer Science [cs]/Artificial Intelligence [cs.AI][ INFO.INFO-TS ] Computer Science [cs]/Signal and Image ProcessingComputer scienceProcess (engineering)[INFO.INFO-TS] Computer Science [cs]/Signal and Image ProcessingEcology (disciplines)02 engineering and technology[ SPI.SIGNAL ] Engineering Sciences [physics]/Signal and Image processingMedical practitioner[INFO.INFO-AI]Computer Science [cs]/Artificial Intelligence [cs.AI]Theoretical Computer Science03 medical and health sciences0302 clinical medicine[INFO.INFO-TS]Computer Science [cs]/Signal and Image Processing[ INFO.INFO-HC ] Computer Science [cs]/Human-Computer Interaction [cs.HC]Human–computer interaction0202 electrical engineering electronic engineering information engineering[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC][ SDV.IB ] Life Sciences [q-bio]/Bioengineering030223 otorhinolaryngology[ INFO.INFO-AI ] Computer Science [cs]/Artificial Intelligence [cs.AI][SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processing[SDV.IB] Life Sciences [q-bio]/BioengineeringInteractive evolutionComputer Science ApplicationsHardware and Architecture[SDV.IB]Life Sciences [q-bio]/Bioengineering020201 artificial intelligence & image processingImplant[INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC][SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processingSoftware
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Distance-based relevance feedback using a hybrid interactive genetic algorithm for image retrieval

2011

Content-based image retrieval (CBIR) systems aim to provide a means to find pictures in large repositories without using any other information except the own content of the images, which is usually represented as a feature vector extracted from low-level descriptors. This paper describes a CBIR algorithm which combines relevance feedback, evolutionary computation concepts and distance-based learning in an attempt to reduce the existing gap between the high level semantic content of the images and the information provided by their low-level descriptors. In particular, a framework which is independent from the particular features used is presented. The effect of different crossover strategies…

business.industryComputer scienceFeature vectorCrossoverComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONRelevance feedbackInteractive evolutionary computationPattern recognitionEvolutionary computationGenetic algorithmVisual WordArtificial intelligencebusinessImage retrievalSoftwareApplied Soft Computing
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Hybrid evolutionary multi-objective optimization with enhanced convergence and diversity

2011

interactive evolutionary multi-objective optimizationNSGA-IIdifferential evolutionevoluutioalgoritmitPIEmultiple criteria decision makingmuuttujathybridialgoritmitmonitavoiteoptimointiEMO-algoritmitPareto-optimitNAUTILUS methodmutationhybrid frameworkachievement scalarizing function
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A Surrogate-assisted Reference Vector Guided Evolutionary Algorithm for Computationally Expensive Many-objective Optimization

2018

We propose a surrogate-assisted reference vector guided evolutionary algorithm for computationally expensive optimization problems with more than three objectives. The proposed algorithm is based on a recently developed evolutionary algorithm for many-objective optimization that relies on a set of adaptive reference vectors for selection. The proposed surrogateassisted evolutionary algorithm uses Kriging to approximate each objective function to reduce the computational cost. In managing the Kriging models, the algorithm focuses on the balance of diversity and convergence by making use of the uncertainty information in the approximated objective values given by the Kriging models, the distr…

Pareto optimalityPareto-tehokkuus0209 industrial biotechnologyMathematical optimizationOptimization problemComputer sciencemodel managementpäätöksentekoEvolutionary algorithmInteractive evolutionary computation02 engineering and technologyEvolutionary computationTheoretical Computer Science020901 industrial engineering & automationKrigingalgoritmit0202 electrical engineering electronic engineering information engineeringvektorit (matematiikka)multiobjective optimizationcomputational costsurrogate-assisted evolutionary algorithmsBayesian optimizationta113Cultural algorithmpareto-tehokkuusbayesilainen menetelmäta111Approximation algorithmImperialist competitive algorithmmonitavoiteoptimointiKrigingkoneoppiminenComputational Theory and Mathematics020201 artificial intelligence & image processingreference vectorsSoftwareIEEE Transactions on Evolutionary Computation
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Interactive Multiple Criteria Decision Making based on preference driven Evolutionary Multiobjective Optimization with controllable accuracy

2012

Abstract We present an approach to interactive Multiple Criteria Decision Making based on preference driven Evolutionary Multiobjective Optimization with controllable accuracy. The approach relies on formulae for lower and upper bounds on coordinates of the outcome of an arbitrary efficient variant corresponding to preference information expressed by the Decision Maker. In contrast to earlier works on that subject, here lower and upper bounds can be calculated and their accuracy controlled entirely within evolutionary computation framework. This is made possible by exploration of not only the region of feasible variants – a standard within evolutionary optimization, but also the region of i…

ta113Mathematical optimizationInformation Systems and ManagementGeneral Computer ScienceComputationta111Contrast (statistics)Interactive evolutionary computationManagement Science and Operations ResearchMulti-objective optimizationOutcome (game theory)Industrial and Manufacturing EngineeringEvolutionary computationModeling and SimulationPreference (economics)Evolutionary programmingMathematicsEuropean Journal of Operational Research
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Connections of reference vectors and different types of preference information in interactive multiobjective evolutionary algorithms

2016

We study how different types of preference information coming from a human decision maker can be utilized in an interactive multiobjective evolutionary optimization algorithm (MOEA). The idea is to convert different types of preference information into a unified format which can then be utilized in an interactive MOEA to guide the search towards the most preferred solution(s). The format chosen here is a set of reference vectors which is used within the interactive version of the reference vector guided evolutionary algorithm (RVEA). The proposed interactive RVEA is then applied to the multiple-disk clutch brake design problem with five objectives to demonstrate the potential of the idea in…

Optimization problemLinear programmingComputer science0211 other engineering and technologiesEvolutionary algorithmInteractive evolutionary computationpreference information02 engineering and technologyMachine learningcomputer.software_genredecision makingEvolutionary computationSet (abstract data type)vectors0202 electrical engineering electronic engineering information engineeringta113021103 operations researchbusiness.industryta111Approximation algorithmPreferencemultiobjective evolutionary optimization algorithm020201 artificial intelligence & image processingArtificial intelligencebusinessoptimizationcomputer2016 IEEE Symposium Series on Computational Intelligence (SSCI)
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An Interactive Simple Indicator-Based Evolutionary Algorithm (I-SIBEA) for Multiobjective Optimization Problems

2015

This paper presents a new preference based interactive evolutionary algorithm (I-SIBEA) for solving multiobjective optimization problems using weighted hypervolume. Here the decision maker iteratively provides her/his preference information in the form of identifying preferred and/or non-preferred solutions from a set of nondominated solutions. This preference information provided by the decision maker is used to assign weights of the weighted hypervolume calculation to solutions in subsequent generations. In any generation, the weighted hypervolume is calculated and solutions are selected to the next generation based on their contribution to the weighted hypervolume. The algorithm is compa…

Flexibility (engineering)Set (abstract data type)Mathematical optimizationComputer scienceBenchmark (computing)Evolutionary algorithmmultiobjective optimizationInteractive evolutionary computationevolutionary algorithmsinteractive methodsMulti-objective optimizationEvolutionary programmingPreference
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